Firearm

Firearms are ranged weapons that are switched to automatically when the enemy is at a distance. This type of weapon requires ammo, which is sold and crafted separately. In the firearm's case, bullets are required. A new type of bullet is unlocked every 10 levels, and different types can be crafted by sprites from what is sold by General Store Owners. Firearms generally have a larger attack interval, but higher power in comparison to bows. This weapon is suited for Archer-branched classes, but can be used freely by any class.